
Holding down the key will activate Interaction Mode - a contextual cursor will appear in the center of the screen, interaction points will be highlighted, even from a distance.

Once levels reach certain critical thresholds your vision will also begin to be effected, slowly dimming till it goes completely black. As your heart rate increases the character's aim will begin to sway, ranging from a minor wobble to wild drifting. Heart rate and breathing can also effect recoil handling and aim. This will restrict the actions that you can perform, and things like running, sprinting or vaulting will be blocked until you exit the Hyperventilated state. If a character exerts themselves too much, they will enter a Hyperventilated state. As a character exerts themselves, their heart rate increases.

Wearing heavier armor will increase how much effort it takes to do actions and will tire you out sooner. To keep up with this higher demand, your heart rate and breathing increase to provide your muscles with a steady supply of oxygen. Stamina: As you exert more effort by running, jumping, etc., your muscles work harder and begin to consume more oxygen.If you do not have any oxygen available, you will asphyxiate and quickly pass out. If your suit is not sealed or you're not wearing a helmet, you will not have this buffer. If your oxygen supply runs out, your pressure suit contains a small buffer of oxygen to provide you with a short amount of time to try to find an oxygen supply. Your oxygen tank will automatically begin to refill once you are inside an area, station, ship or outpost with a breathable atmosphere. As you breathe, you will slowly consume the oxygen inside your tank. Most pressure suits are equipped standard with an oxygen tank. Oxygen Supply: Many areas, such as space or the moons of Crusader, do not have breathable atmospheres and are dangerous for characters unless they're wearing a pressure suit.

Star Citizen Patch 3.0.0 New Features General Content
